Testing shots and model movements to make sure they're ready to render. (The tests in video below are Maya Hardware renders just to see how everything is moving) I animated some of the reaction shots for the characters- the ones where they are shocked and waiting for the performer to come on stage. Also doing some tests for how the intro should be, whether it fades in.. not sure how it should look yet. I was also reading this document Applying Principles Of Animation To Robots which talks about good ways to apply the 12 principles of animation to robot characters. It talks a lot about how they show how they're feeling, they're robots so they don't behave the same as humans, but the emotions can still be put across through expressions and movements. I tried to use a few of these tips for the facial expressions and small arm movements. The image below is just experimenting with a bunch of fonts on a black screen and on top of our opening scene to see if any of them look good. We where going along the lines of 'The Great Madam Modem' for the name of our animation, so that's what we have for now unless we change it later on. We are also trying to be more consistent with our camera angles and how many cuts we make. In our animatic there where a lot of different views of the performer and the audience.. we need to make sure our camera isn't jumping all over the place. Below is the camera angle we are using for the character reaction scenes- We need a close-up shot so it focuses on the characters expressions. We'll add depth of field to the camera so the background is slightly blurred out. We also decided to keep everything black and white expect for the body of the performer which is red so she stands out compared to the other robots Set up by Ruxandra
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